Modified in Hexagon to send to DS
I'd created a dress for V4 in Hexagon, UV mapped it, grouped and rigged it in Daz Studio, then found I'd like to extend the sleeves just a bit.
I sent the dress and V4 to Hexagon out of DS and made the adjustments.
How now to get it back into DS preserving the UV mapping and without having to regroup and rig everything from scratch?
Is it even possible? Or am I missing something obvious?
It seems the "bridge" back to DS from Hexagon is for morphs only. Exporting from Hexagon as an OBJ seems to remove the groupings (I've already regrouped this thing more times than I can count, let alone re-rigging it!).
Thanks for any advice. If there is a tutorial covering this, I'd be happy to view it!