I have a slightly better grasp but once again I’m still not able to get a properly functioning prop with Genesis. Following all the documentation provided.
The prop has vertices which stick and don’t move from a location still near the ear/head when the object follows Genesis into a different Shape while other vertices continue to move just fine. So I was trying to go through the steps for Rigidity Map and I can’t Add one. The option isn’t available for me.
Surfaces (Material groupings):
a. black
b. metal
1. Imported object.
2. Saved object as DUF.
3. Loaded prop.
4. Used the Transfer Utility
5. Using the Polygon Group Editor to select one surface selection (black) and then go to Create Rigidity Group from selected; Participant.
6. Using the Polygon Group Editor to select the other surface (metal) and make that the Reference.
7. Tool—-> Weight Map Brush. No ability to Add Map.
LOL. Sorry I’m at a loss here. Any help would be awesome. Thanks.


