So really liking hexagon so far, upon finishing my car model ( just the layout ) I ran into a real nasty problem recently. hasn’t happened before but upon further working on it I been forced to deal with this problem constantly and its really slowing down my production flow. Only thing is, the issue only applies to the model im working on and I cant seem to repeat it… to understand what the problem is
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Evertime I try to click on a face to extract / edit or modify, hexagon just crashes on my unexpectedly
now this wouldn’t be much of a problem if I didn’t try some possible solutions I could think off, so here is a list of the things I ruled out before I came to the forums for help
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* possibility that the polygons are way to much for my CPU to handle?
$ I actually thought about this and wasn’t to sure how to count the polygons in a model, but a tire model I worked before hand form a tutorial had ( 11691 edges/ 5749+ faces/ 6313points but that didn’t crash on me like my car model which only has roughly 200 of each, possibly less
* possible that my work file is corrupted?
$ could be, but I keep allot of save files on deck , all the previous versions of my model seem to work fine, but as I start to fiddle with it more and more it gets a bit unstable then suddenly when I try to select any face of the model, hexagon crashes at random right after freezing for 3secs
* file size to large?
$ not sure what to large may be but its only a few 15.8 kilo bites… I’m sure that cant do to much damage could it?
* possibility that its hexagon itself giving the problem
$ this was my last option as well but for some reason, all other files work perfectly its just this specific model that gives me trouble I’m not sure why
http://imageshack.us/photo/my-images/24/icouldbewrong.png/
if anyone has a solution to this dilemma I would be greatly appreciative of them
cause honestly , this problem has my stumped
and sorry in advance for the silly question and lack of information


