Thanks so much for the swift and varied responses. The appearance I am seeking is for the Iroquois, which are a group of the more easterly tribes. Certainly there is some variability amongst the numerous native peoples, but I think the pure Iroquois have little or no facial hair.
I am still learning Daz Studio and the Genesis figures, so my attempts are probably not optimal. When I load in M5 and try to apply the V5 textures, they don’t seem to match the anatomy of the M5 face very well (eyes and lips are a bit off). I get the same effect with M4 maps. Are there any tutorials on how to make this work?
The closest I have been able to achieve is with the basic Genesis male. It seems to be using an M4 texture for Jeremy. Very young looking and smooth, but then I don’t have all the morphs of M5, so seem kind of stuck with a very young looking character with little variation between individuals. I have Photoshopped the M4 Jeremy texture onto the M5 map and tweaked it to match up fairly closely. I then apply a semitransparent colored layer to get the reddish skin color and tone. If there is a better technique for achieving this, please feel free to pass that along.
I do need to represent quite a few individuals (visual storytelling) and will be using almost all the DAZ males from M2 – M5 in various settings. I do appreciate the work that has been done with M4 Shaman, Falcon and Ethnicity for Genesis, but they do show some facial hair in close ups. Ryuu International for M4 and Genesis and Ohia for Genesis look very promising, although the Asian facial features aren’t usually as prominent in the eastern tribes (my opinion).
So again, thanks for all the input. It is awesome having so many resources so readily available. Now I just need to figure out how to best use them all.