Yeah, this was just a stock V4 out of the box, no morphs applied, and I rigged it with IK, animated it, then later on decided she should have some morphs, so I injected them. Each time I injected a different set of morphs she got more and more discombobulated.
And then even before I injected morphs, I tried to apply some conforming hair, and her eyes popped out of their sockets, and her mouth jumped out in front of her face. I think they popped back after I rotated the scene and everything had a chance to solve. Which is why I hate not having realtime IK and stuff. This craziness of having to move your scene a bit for everything to solve and update is just, well, craziness.
But in the image I posted, even giving everything a chance to solve didn’t help. It was just broken forevermore.