ah,, I can not,,, I tried same thing.(not make key frame on Time line)
with genesis and papetier dot.
I can save pupettier layer, keeping pose assingend each dot.
make testLayer on pupettier
set genesis zero pose figure
record it on dot 1.
2 make new dot2 near dot 1
3 move genesis rotate x 90, then apply test morph value 0.5
4 record on dot 2
now dot no2 (rotation x 90, morph1 0.5),
but if you preview and move mouse on dot 1,
dot 1 genesis keep the morph 1 value 0.5
5 so I set genesis with zero pose again, and record on dot 1 again.
6 now I can check by preview,
dot 1 zero pose, zero shape genesis
dot2 rotate x 90 , morph1 0.5 shape genesis.
(and when I record new morph1 value eg “1.3” on dot 3,
the morph value of dot1, and dot2 keep the recorded value”
so I think we need to record value only “dot1” again. as preview)
7 then I save the layer as pupettier preset. “test_pupettie.duf”
8 load genesis then apply “test_pupettier.duf”
9 now you can load “testlayer” which you made, but, the value of morph of every dots turned 0.
they keep only pose (rotation and scale?)
10 and if you try to save all as duf scene,
you can not save the morph value of papettier,,
I think it is not bug,
DAZ should say you can not use pupettier on ds 4.5.
I do not know when they correct it or not permanently.