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Men… men, MEN!  And more MEN!!...  The prodigal sons have returned…
Posted: 30 January 2013 01:29 AM   [ Ignore ]   [ # 256 ]
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Male-M3dia - 29 January 2013 07:52 PM
BurstAngel - 29 January 2013 07:41 PM
Male-M3dia - 27 January 2013 07:59 AM

Converted another character over to M5. Fighting the material settings though and I don’t think I’m gonna win; there’s a lot of burned in stuff on his face textures.

I’ve been trying to convert SAV Dante with GenX but It always mangle the eyelashes. How did you do it? If you are using GenX can you tell me which morphs you are transfering into a single morph.

Thanks!

I had to take it into modo to try to fix what I could. But, I ended up just hiding them. I think SAV’s morphs are the only ones that does that. Boris is totally unusable because the explosion is in the eyesockets. I may have to see if there’s something I can repair in the M4 morph before moving him over.

I didn’t have any huge problems moving Dante over with GenX—for some reason, the custom morphs move over a tiny bit easier than the M4 Morphs++ version—but his lashes are odd, yes.

EDIT: Yeah ... disregard previous post here. I just tried the lashes with Dante’s own body, GenX’d, and his lashes disappear into his head as the shape is dialed up.  Happens with both the custom morph and the Morphs++ version. I tried using the different eyelashes morphs to lengthen them a bit, and ... my, that was ugly.  With even very small values, they looped out of his eyelids and curled back on themselves, or with other sliders, wound up exploding out of the top of his head, which I hadn’t realized was even possible. With anyone else’s head and his textures (see below), they’re just fine. That said, lashes that disappear are preferable to eye sockets that explode. That had to be startling, to put it mildly.

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Posted: 30 January 2013 12:53 PM   [ Ignore ]   [ # 257 ]
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Kurt Lundqvist - 28 January 2013 11:17 AM

Everything but the figure in post work (although there was quite a bit on the figure’s face too come to think of it) - I envy folk who can model all this without resorting to cheap post-workery.

Even granting it’s postwork, all the folds on the garments are still pretty good. Hope you didn’t mind me commenting on your pilot being overweight, by the way. smile

Anyway, another render of mine featuring a ‘bard-barian’.

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When we see people being shot, roasted, crushed, beheaded etc on the big screen, we consider it standard entertainment fare. But when we see child porn on the big screen, we immediately call the authorities.

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Posted: 01 February 2013 07:41 PM   [ Ignore ]   [ # 258 ]
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A quick moment to play now that I’m done for the day…

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Posted: 01 February 2013 08:36 PM   [ Ignore ]   [ # 259 ]
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Loving the Male-M3dia freak 5 morphs…

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Posted: 02 February 2013 06:53 PM   [ Ignore ]   [ # 260 ]
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^Glad you’re enjoying them.

Anyway, taking a break and did some head morphs using SAV’s Alpha Male’s texture…

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Posted: 04 February 2013 05:10 PM   [ Ignore ]   [ # 261 ]
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Thanks all for posting - the images in this thread defintely inspire me.

Been playing with mixing M5 + Freak 5 morphs - a whole world of masculine possibilities.  Here is one with Jepe’s Yves texture.

 

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Posted: 06 February 2013 01:02 AM   [ Ignore ]   [ # 262 ]
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Another jeans shot from the earlier photo session wink

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MEC4D ~ 15 Years of 3D Textures, Tools & Characters 4 U~ | Reality 2.5-AVAILABLE NOW! | “Light glorifies everything…light is everything.” – Leonard Missone

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Posted: 12 February 2013 07:21 PM   [ Ignore ]   [ # 263 ]
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Playing around with Freak 5 morphs, Knights and Knaves and all the available morph kits available.
I’m not very happy about the hair colour, trying to get them to match is a pain. DS keeps crashing when I change the shader settings, colour, spec, SSS and so on… driving me up the wall.

I hope this isn’t too risque an image, I mean there is nothing flopping about or dangling.
So… I doubt anyone here would be offended by a little bit of hair here or there. :D

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Posted: 12 February 2013 10:12 PM   [ Ignore ]   [ # 264 ]
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Looks great.  Keep in mind that body hair, facial hair and head hair all vary individually, some times greatly, in color.

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Posted: 14 February 2013 07:01 PM   [ Ignore ]   [ # 265 ]
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I’ve been in a bit of a creative lull lately, played a bit with Freak 5, M5 and M4 shapes.

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Posted: 16 February 2013 02:18 PM   [ Ignore ]   [ # 266 ]
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Playing around with M5 as Tarzan.  Darkened the skin using diffuse and put some blue in the iris.  Still learning and having a blast.
Anyone know how to increase the bump and or displacement on the nipples so they have goose bumps?
Great thread guys and thanks for all the tips smile

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Posted: 16 February 2013 02:49 PM   [ Ignore ]   [ # 267 ]
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Here is the full body shot of Tarzan.  I added a loincloth to comply with forum rules but if you hold your monitor upside down it dissapears smile

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Posted: 16 February 2013 06:42 PM   [ Ignore ]   [ # 268 ]
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Here’s another M5 F5 blend…

Subtly Added in some of the Zev0 aging morphs from Rendo - in addition to aging, they work really well for adding character definition to the face ... I still havn’t mastered displacement maps for that.

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Posted: 16 February 2013 07:01 PM   [ Ignore ]   [ # 269 ]
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Playing around with morphs during happy hour…

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Posted: 17 February 2013 02:35 AM   [ Ignore ]   [ # 270 ]
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Male-M3dia - 16 February 2013 07:01 PM

Playing around with morphs during happy hour…

I’m not being at all snarky, I promise, but I really do love the fact that you take breaks from making your own products by doing substantially the same thing with other people’s products. You take busman’s holidays to a literal art form!

Anyway, in keeping with the brief: I got Leon when he made a brief appearance in Fast Grab, and then promptly didn’t do anything with him, so I thought I’d give him a spin.  Also tried out the Tattoo Parlor on him, because I hadn’t used it on a character with actual M5 UVs. (And it turns out the nipple tattoos, at least, can’t work properly on M4 UVs, because they come complete with their own nipple texture, for some reason, and lining them up is a misery.) His texture really is very very nice. And he’s wearing Ghastley’s loincloth, Fabricatored, as well as bits and pieces of Luthbel’s Wildenlander. Lighting is Inane Glory’s Photo Studio Lights 2

The other one is Male-M3dia’s Axel M5 Reese freebie from the Christmas Countdown, with SAV’s Alpha Moikana hair and Alpha Male M5 texture, Ubersurfaced a bit, and with almost all of Zev0’s Aging morphs to make his face look older. The coat’s from the Steam Cowboy set, converted using Wancow’s OBJ transfer method, more or less. Skirt is F3 Dark Paladins, transferred with Wancow’s method and a couple of other things. Lighting is Forbidden Whispers DIY Portrait Lights. (I really really really love that set.)

Both images use point-cloud occlusion, mostly because I used it for something else and forgot to turn it off when I rendered these.

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