1. I purchased Neon Glow Light Gels for DS. Everything seems to have installed correctly. However, no matter what I do, I can’t get these lights to work. Using a Pre-made set doesn’t work, or inserting individual elements, or moving the lights around the stage. What I get is a black outline of the model. Or, in some instances, I get one element of the glow light, but not the rim, shadow, or shapes, just the base color. Can someone help me figure out how to get the effects as shown on the shop page (http://www.daz3d.com/shop/neon-glow-light-gels-for-ds)? In my scene I have the model in a dress, the stone, a ground plane texture, and a Dream Skies background .jpg.
2. Next, I purchased StoneWare, Organic 1.0: RoundStone. How do I move the stone to fit in the palm of my model’s hand? I can move the stone all over the place, except in front of the model to rest in her palm. Also, is it possible to pin the stone in her palm so it moves with the model when changing perspective?
For on thing your looking through the Perspective view, you need to switch to Camera to see what will be rendered. I do not have that set but once you load the light it will need moved and aimed at your figure, it more than likely load in the Default center as most lights do.
You Use the Drop down where it says Perspective view to switch views. You can even look through the Light so you can see what it is pointed at. Then switch back to the camera before you render.
To move the stone select it in the Scene Tab or the Viewport and then Center on it in Perspective view. Zoom in and you can fine tune where the stone is. I do that all the time.
Once you have the stone positioned Right click it in the Viewport and select Change Parent. Pick the part you wish it to follow and accept.
Thank you Jaderall. The stone/parent thing worked great. Unfortunately, I still can’t get the lights to work properly! I’ve tried adding a camera and checking to see that lights are pointing at subject (they were), inserting each element separately, but still doesn’t work.
As an example, the screen shots include one with set_03, which only shows the green glow, but nothing else, and set_07, which completely whites-out the floor plane and does nothing else. Each render results in a black shape.
I really would like to get this to work. Anything else you can add would be much appreciated.
The red splotch is a render artifact, caused by Transparency in the hair the lighting and the angle of the camera. I get it as well. Just move your render camera a little little bit. Thank you for the info, I was really asking about the Advanced Render settings. I did notice when playing with this set it was designed with a Standing figure in the Default load position. Your pose might have the figure Below the lights focus. I played with a scene close to yours and I needed to test each light to make sure they were Really on the figure. Also your backdrop plane might be blocking some of the lights as well as your floor plane.
I’m running into a similar issue with the xmas gel bundle. When try to load the light I just get a regular spotlight. I cannot figure out what is going on. Any help you guys could give I would be grateful.