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Posted: 13 October 2012 11:53 AM   [ Ignore ]   [ # 1471 ]
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@Gussnemo:  I misunderstood you, I thought you did not like the dome. I,ll put another one in soon. But for now I resetted the scene. To the concept I had in mind. I,m tried to change the filter for the snow on the center mountain but I,m not getting good results so I keep it as is. I,ll experiment with it later. The eagle I used before. Like to use better lighting on the mountain thou. I have another concept of putting a white/like marble structure to blend in with the scene. I,m sure you guys has done scene like this before. I added a less haze version??

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Posted: 13 October 2012 03:11 PM   [ Ignore ]   [ # 1472 ]
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@canyon:  First off, you’re the artist, you decide what you like and want, not what others like or want.  The end results are from decisions you make, from choices you like.  Others can only help in what might look better.  Many pointed out things in my pull toy image I hadn’t seen, because I was too close to the work.  And many helped me with the technical aspects because I lacked the knowledge and experience to make improvements. 

The dome in the first instance gave a more pronounced feeling to the structure and overall scene.  I believe you used the second dome in the eagle scene?  See how flat, and almost nonexistent that dome looks from the distance of the eagle?  How it doesn’t really help draw the viewer’s eye to the central theme of the scene?  Switch out the domes and render the second eagle scene again.  I think you’ll find that dome stands out much better, brings the viewer’s eye back to that location, and makes the marble structure the central point of view once again.  And I do think the second image is better with the lower haze level.

Keep in mind, these are only suggestions, nothing cut in stone.  You hold the hammer and chisel and only you know where to strike.

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Posted: 13 October 2012 04:49 PM   [ Ignore ]   [ # 1473 ]
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Here’s amateur Avis admiring avian friends in a tree canopy. Kind of a sketch for a project I have in mind. Posed in DAZ4.0. I was so glad to watch a tutorial at youtub that showed how to do that. It pulled in all her Morph++morphing sliders, so I played with face features a tiny bit.
Regular render in Bryce7 with only cropping.. I could not make the DAZ4.0   program bring up the materials for the SongBirdRemix 3 P parrot so I just applied shader colours. Credits for stuff are: Parrots/SongBirdRemix/KenGilliland’ Pose by McSneaky
V4 with a little morph tweak by me and a nice green surface “wetsuit” for climbing in damp tree canopies
SpikedLegsandharness/StrictlyHARD The Legs and the Suit/Powerage
Wristguards/Journeyer Scout
Slippers/Fae/DAz
Bryce trees&sky;

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Posted: 13 October 2012 11:51 PM   [ Ignore ]   [ # 1474 ]
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Thanks!!.  I like the dome anyway. One more shot at this, changed angle and texture on the mountains. I hope that brought out the dias a little more.  Well enough of this for tonight. Night here at the Grand Canyon is clear and I’m pulling out the 10” Dob. Have a good night!

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Posted: 14 October 2012 12:24 AM   [ Ignore ]   [ # 1475 ]
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@Ice:  That’s a real cute image.  She looks so thrilled seeing that little bird.

@canyon:  The saying goes, hit the nail on the head.  I personally would put that image in the vault, it’s a real keeper.  The changes really did it justice.  Very nice job.  And yes, the dais is clearly more visible.

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Posted: 14 October 2012 08:57 AM   [ Ignore ]   [ # 1476 ]
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I’ve been trying to get a feel of the countryside around here (the edge of Saddleworth Moor)

Here are two variations. I think the scenery is quite close but the lighting needs work.

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Posted: 14 October 2012 08:58 AM   [ Ignore ]   [ # 1477 ]
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Link to an image I did in another thread.  First successful import of a Genesis character to Bryce, and first time fiddling with the render settings.  Some postwork.

http://www.daz3d.com/index.php?&ACT=50&fid=4&aid=26310_0xIjHbr2gZAlNmQvsKCS&board_id=1

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Posted: 14 October 2012 09:06 AM   [ Ignore ]   [ # 1478 ]
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TheSavage64 - 14 October 2012 08:57 AM

I’ve been trying to get a feel of the countryside around here (the edge of Saddleworth Moor)

Here are two variations. I think the scenery is quite close but the lighting needs work.

The scene looks good, Dave, very good.  The shadows of the clouds over the landscape is a nice touch.  The scale looks about right, but I feel that you are using too much haze to compensate for the dark underbelly of the clouds instead of offsetting this with ambient within the material.  They appear to be too high contrast in comparison with the ground.  Generally, to be realistic, clouds are rather grey things and darker tones will be found on the ground. In your examples the clouds at their darkest are almost as dark as their shadows and the dark patches of trees - which look excellent incidentally.  My advice, if you want it, is to reduce the haze and make the clouds more delicate.  I’d be happy to tinker with them for you if you wanted.  As per usual though, your work is pleasing to the eye.

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Posted: 14 October 2012 09:58 AM   [ Ignore ]   [ # 1479 ]
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@Odaa:  That’s a real nice image, though just one question.  Are the white spots on the ground light coming through the canopy of the trees?  If so, would they be as bright as they are given how the sun appears to be either setting or rising?

@Dave:  Those scenes are very nice.  I believe the first is better as it doesn’t have the amount of haze as in the second.  I don’t think the second scene is out of possibility because I’ve seen areas that way during grass fires.  The balloon is a nice touch.  Had you given thought to adding it to the first scene?

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Posted: 14 October 2012 12:34 PM   [ Ignore ]   [ # 1480 ]
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@Odaa. I like it. Nothing from me to critizise. Not yet done much with trees yet.

@ I like them both, but favor the top one as well.

I,m posting another render. I will later try to use dave tutitoral about lighting and softer shadows.  After rendering I see I forgot the straw.

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Posted: 14 October 2012 01:58 PM   [ Ignore ]   [ # 1481 ]
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@IceScribe - I like your render with the lady on the tree. The leaves need some translucency - which increases render time dramatically - but the result is worth it. Rashad came first with this hint and he has posted free leaves here http://www.bryce5.com/details.php?image_id=2041 and
http://www.bryce5.com/details.php?image_id=2040


@canyonmanterry - it’s nice to watch your progress.


@TheSavage64 - Very good renders, both of them, though I like the second one more. Clouds can get that dark on the underside but not with this sky, I think. I once made a similar remark to Rashad as David did and then I started looking more closely to the clouds and found I was wrong.

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Posted: 14 October 2012 01:59 PM   [ Ignore ]   [ # 1482 ]
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Good to see this thread progressing at a lively pace.  That drink has made me thirsty now…

But, since Dave has set me off with his cloud shadows, I decided to pull up some images of Saddleworth Moor and have a go at the challenge myself.  Terrain, cloud slab and standard Bryce sun setup.  Nothing fancy, the ground material is a slightly modified version of this one, http://www.bryce5.com/details.php?image_id=3067

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Posted: 14 October 2012 02:00 PM   [ Ignore ]   [ # 1483 ]
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Odaa - 14 October 2012 08:58 AM

Link to an image I did in another thread.  First successful import of a Genesis character to Bryce, and first time fiddling with the render settings.  Some postwork.

http://www.daz3d.com/index.php?&ACT=50&fid=4&aid=26310_0xIjHbr2gZAlNmQvsKCS&board_id=1

Good start. Keep it up.

 

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Posted: 14 October 2012 02:01 PM   [ Ignore ]   [ # 1484 ]
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@David - looks great, quite realistic.

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Posted: 14 October 2012 03:29 PM   [ Ignore ]   [ # 1485 ]
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GussNemo - 14 October 2012 09:58 AM

@Odaa:  That’s a real nice image, though just one question.  Are the white spots on the ground light coming through the canopy of the trees?  If so, would they be as bright as they are given how the sun appears to be either setting or rising?

I believe they’re patchy spots in the ground/vegetation shader (Mediterranean Something Something).  I might try the pic again sometime with a greener ground covering.  Horo and Canyonmanterry-thank you!

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