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Show Us Your Bryce Renders!
Posted: 10 October 2012 07:49 AM   [ Ignore ]   [ # 1441 ]
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I noticed that too Horo, there’s no ripple on that part of the water, I need to sort that.

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Posted: 10 October 2012 10:32 AM   [ Ignore ]   [ # 1442 ]
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@Stuart:  That’s a real nice image, though I didn’t see the fuzzy water until Horo’s post.  What I did question is the softness of those rocks.  Because of their location, being eroded by water, wouldn’t they have a real sharp appearance?  I love the banding of those rocks on the right.  That’s a nice touch.  And perspective, because boat size to rock size, really turned out nice.

Where you say you want to add ripples, looking again at the image, that’s a very sheltered area, if the main body of water is off to the right.  I don’t think you see ripples as easily because of the suns’ position.  And because there isn’t a reference like you have with the main mountain reflection.  I think you’d see ripples only if any underwater structures were prominent so their images could be broken by motion.

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Posted: 10 October 2012 10:40 PM   [ Ignore ]   [ # 1443 ]
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Drip, Drip, Drip. on this one. It had a bluer version of this one but I selected “All” and tried the rose water look. came out pretty good?? The splash is 2 boolean blended.  the ripples I used terrain with my own molding. Something like the splash took lots of trials and error to make it look somewhat right.

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The_Drop3_(800x404).jpg
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Posted: 11 October 2012 12:02 AM   [ Ignore ]   [ # 1444 ]
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@canyon: That’s a real neat image.  As I looked at it I could also envision an extremely large crater on some planet with a strange crystal structure at its center.  Or an extreme closeup of a warriors’ shield.  Nice job.

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Posted: 11 October 2012 12:58 AM   [ Ignore ]   [ # 1445 ]
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Interesting terrain. Creating a splash is challenging. Yours looks quite good for this scene.

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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Posted: 11 October 2012 08:51 AM   [ Ignore ]   [ # 1446 ]
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The long walk home.

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I’ve got nothing of my own to promote, no models, no tutorials, no website, nothin’, nada, nill, nowt.

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Posted: 11 October 2012 10:08 AM   [ Ignore ]   [ # 1447 ]
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Thanks for the input. The “Long Walk Home” is very nice. home on the hill is something I like to try but still working on the basic. I haven’t tried Horos particle emulator yet. to make a better ‘splash’.  Tools that I could pick up and use.  I agree with Horo on the water and the Pelican,  change the sky? to argue from another thread. Intel is best BUT AMD is affordable. I currently have Phenom 2x4 and 12g mem. working fine but slow O-well will upgrade soon. Thanks Terry.  P.S I live Here. Even if this is not a render I will love to try to put my “backyard” in one

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Posted: 11 October 2012 02:51 PM   [ Ignore ]   [ # 1448 ]
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TheSavage64 - 11 October 2012 08:51 AM

The long walk home.

That’s a funny one. Hope this chap has a rope smile

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Posted: 11 October 2012 02:54 PM   [ Ignore ]   [ # 1449 ]
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@canyonmanterry - it’s a photograph, isn’t it?  Could be a Bryce render but the clouds make me doubt it. Nice place to live, though.

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Posted: 11 October 2012 04:11 PM   [ Ignore ]   [ # 1450 ]
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Horo - 11 October 2012 02:51 PM

That’s a funny one. Hope this chap has a rope smile

I could build him a staircase around the back of the hill…. or just pretend I already did. grin

Meanwhile; Hazy Sunset

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Posted: 11 October 2012 09:38 PM   [ Ignore ]   [ # 1451 ]
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I thought i would give panoramic a go its a little tricky but i had fun

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Posted: 11 October 2012 09:40 PM   [ Ignore ]   [ # 1452 ]
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TheSavage64 - 11 October 2012 04:11 PM
Horo - 11 October 2012 02:51 PM

That’s a funny one. Hope this chap has a rope smile

I could build him a staircase around the back of the hill…. or just pretend I already did. grin

Meanwhile; Hazy Sunset

@ BTheSavage64 beautiful scene love the misty atmosphere

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Posted: 11 October 2012 09:42 PM   [ Ignore ]   [ # 1453 ]
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GussNemo - 11 October 2012 12:02 AM

@canyon: That’s a real neat image.  As I looked at it I could also envision an extremely large crater on some planet with a strange crystal structure at its center.  Or an extreme closeup of a warriors’ shield.  Nice job.

@GussNemo great effect it great exploring and creating got to love it

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Posted: 11 October 2012 09:43 PM   [ Ignore ]   [ # 1454 ]
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TheSavage64 - 11 October 2012 08:51 AM

The long walk home.

  @ TheSavage64 very realistic there is a lot of work in this one

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Posted: 11 October 2012 09:44 PM   [ Ignore ]   [ # 1455 ]
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canyonmanterry - 11 October 2012 10:08 AM

Thanks for the input. The “Long Walk Home” is very nice. home on the hill is something I like to try but still working on the basic. I haven’t tried Horos particle emulator yet. to make a better ‘splash’.  Tools that I could pick up and use.  I agree with Horo on the water and the Pelican,  change the sky? to argue from another thread. Intel is best BUT AMD is affordable. I currently have Phenom 2x4 and 12g mem. working fine but slow O-well will upgrade soon. Thanks Terry.  P.S I live Here. Even if this is not a render I will love to try to put my “backyard” in one

@ canyonmanterry so life like great aspect and lighting what a creation fabulous

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