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Show Us Your Bryce Renders!
Posted: 23 June 2012 02:43 PM   [ Ignore ]   [ # 121 ]
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That’s pretty cool.

BTW you can now upload the larger size images on the site. Autoresizing is working.
 
However we haven’t yet worked out how people who use IE can view the larger size. In Firefox and I believe also Chrome it;s right click and vie wimage, but that seems to be disabled in IE.

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Posted: 23 June 2012 02:52 PM   [ Ignore ]   [ # 122 ]
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Thanks Cho, appreciate it, regarding the auto-resizing is there a maximum size that can be posted, for instance the render just uploaded was originally 1680x1050.
Thanks again grin

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Posted: 23 June 2012 03:46 PM   [ Ignore ]   [ # 123 ]
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It would appear to be only the kb size that is important. We played around with some, but I think they were smaller. Only way to really find out is to experiment.

So lets try. THis is 1600 x 900

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Posted: 23 June 2012 03:47 PM   [ Ignore ]   [ # 124 ]
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Yeah, that worked.

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Posted: 23 June 2012 03:50 PM   [ Ignore ]   [ # 125 ]
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That’s a pretty image. Very peaceful.

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Posted: 23 June 2012 03:53 PM   [ Ignore ]   [ # 126 ]
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So what is the kb size we can go up to?

And Frank, do I get a prize for snagging this wink

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Posted: 23 June 2012 04:00 PM   [ Ignore ]   [ # 127 ]
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Nice. I didn’t even notice that. I’m not sure about the kb size. It says 9999KB on the upload box. I’m sure that’s gotta be wrong though.

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Posted: 23 June 2012 04:04 PM   [ Ignore ]   [ # 128 ]
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That’s a very good point I think we need to put that on the list of questions for Monday, Frank.

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Posted: 24 June 2012 01:23 AM   [ Ignore ]   [ # 129 ]
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Very nice render, Pam. The waterfall looks particularly well. Question: do you use Gamma Correction when rendering?

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Posted: 24 June 2012 06:45 AM   [ Ignore ]   [ # 130 ]
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Gamma what ?  That is a straight render, no premium settings, from my dear old Bryce 5. It may be old and creaky, like me, but heck it still works.

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Posted: 24 June 2012 09:04 AM   [ Ignore ]   [ # 131 ]
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chohole - 24 June 2012 06:45 AM

Gamma what ?  That is a straight render, no premium settings, from my dear old Bryce 5. It may be old and creaky, like me, but heck it still works.

No premium effect. Bryce 5.0 has it enabled by default. See screenshot, made from Bryce 5.01. We were not happy it is enabled by default and has no controls. It tends to equal-out contrast. On the other hand, if you go for a dreamy look, it can help.

 

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Posted: 24 June 2012 10:45 AM   [ Ignore ]   [ # 132 ]
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consider me reprimanded, I know that is there, and don’t bother changing it very often.

When I get a chance to play I shall have to see what difference it makes in that scene.

Admittedly a lot of my landscapes are meant to be soft and dreamy. I’m meant to be soft and dreammy, but since I started wielding the moderator club I have to find my inner hard core. cool smirk

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Posted: 24 June 2012 11:35 AM   [ Ignore ]   [ # 133 ]
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Excellent images!
Here’s my latest.
Ruined Temple by DAZ.
Flower by Lisa’s Botanicals.
The ghost is part of the Ruined Temple model by with an additive texture.
Scene and camera are surrounded by a large cube with a Volumetric mist texture.
Illuminate by the sun, a single spot over the flower, Use Sky IBL and TA.

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Posted: 24 June 2012 12:45 PM   [ Ignore ]   [ # 134 ]
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Nice renders, Pam, really; poses are excellent. Dan, great render, too. Ghost looks ghostly.

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Posted: 24 June 2012 01:08 PM   [ Ignore ]   [ # 135 ]
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I agree that ghost is great, as is the render.

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