Base mesh in Hexagon sculpting in Blender

johnnybevojohnnybevo Posts: 0
edited December 1969 in Hexagon Discussion

I am still working out how to build a good base mesh in Hexagon.
I did get a somewhat usable base then took it into Blender for sculpting.
Here is a pic from blender. I am still studying anatomy, but making a little progress.

722 x 495 - 77K
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