SettingUp DAZ 3 Render size for Game Sprites
What's the best way to set the render size for game sprites.
I'm having trouble trimming the size to like a custom size.
say like for some character to 100X 200
i tried using the Custome size and it didn't work. it made the character disappear.
How do i set up the camera and the character so that all the sprites i make of the character( punch animation, walk animation etc)
will have the character have the same distance from the camera
for example i use Aniblocks and bhv that i turned into Aniblocks. And how do i assure the character starts where it should start?
i think most animation sprites should be centered right?
How do i make them so that they're centered or correct within the frame?