You can make them more realistic in Poser 7, using the material room, or in DS4, using the shader mixer, but they take a long time
to render that way. For quicky previews, I’m sticking to Poser 4, without all the fancy whistles and bells, and a simple global lighting set
I once created.
When I release the set, I’ll include some Poser 7 material presets - I’m really not all that familiar with the Studio shader system, so
I’ll have to see about that.
It’s mostly about adding a glossy node and some ambient occlusion, and rendering at high quality settings, using an IBL light at low intensity for the ambient light, and one or two regular light sources.
Makes Poser 7 slow as treacle, though. Firefly does not like all these transparency settings anyway.
Haven’t got Reality (yet), so I have no way of telling how an unbiased ray tracer likes all that semi-transparent stuff.