Probably one of the easiest thing to model, but nowhere to be found, either as freeware or commercial mesh; classic, Tupperware like
food containers.
You’d think anyone else would have gotten the idea to enrich the CG world with this iconic piece of design, but alas, no.
After making some idle requests for this item, I got myself the free version of SketchUp 8, a free obj-exporter plug-in, and
went through some you-tube tutorials. As a first, simple exercise, i decided to model myself a Tupperware bowl.
Therefore, I am proud to show you my first masterpiece; my very first modeled object - tadaa…!
I still need to find out how to package stuff in self extracting zips or rars, and how to upload stuff to ShareCG, but if there is any
interest in this item, I’d be glad to do so.
The mesh itself is rather high-poly to make it smooth, and has a simple basic Poser 4 type shader without any texture maps.
The lid is a separate object, smart propped to the bowl, and will load as a single prop. I still need to test it in DAZ Studio.
I’m sure you can come up with better shaders than me, if needed.
Only one color variation is included (green); you can easily adjust color and size yourself. Authentic 1950s/1960s color
would be pastel pink, blue or yellow.
Shown on the pictures are (1) - A what-you-see-is-what-you-get picture, with the bare food container in a pastel green color,
rendered in the P7 Firefly render engine with some ambient occlusion added, and (2), a quick and dirty still life with 3 variations
of the bowl, rendered with the basic Poser 4 render engine.
Depending on what comes out ouf any further SketchUp doodling, I might share some more stuff in the future, but no solid promises
there…


