The Gen 3 characters have a Pubic Hair Material zone. I have a texture for it that applies correctly as far as I know. Unfortunately, the entire material zone is inside the skinhip material zone. If I make Skinhip transparent, I can see the texture. I recall that I did something in the past with a solid grey displacement map to make it visible.
What is the correct way to do this?
OK, part one of the solution: The MATs work fine on V3. The Pubichair mat zone is outside the shin hip zone on V3. On A3 & H3 it is inside.