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Where’s Stan
Posted: 29 August 2012 08:09 AM   [ Ignore ]   [ # 16 ]
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works for me http://www.youtube.com/watch?v=Kxtf0jpievM
poor Stan, having no luck long face

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A Drows Walk
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Posted: 29 August 2012 02:07 PM   [ Ignore ]   [ # 17 ]
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It worked fine on my old 32bit, but does absolutely nothing on my 64bit. It even says as much when you select “global systems monitoring”.
Hell, no one has posted on the forum in over a year.

I know I am doing it right, it just does nothing, doesn’t even try.

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Posted: 29 August 2012 03:52 PM   [ Ignore ]   [ # 18 ]
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I DID use it on a 32bit game though in program files(x86), maybe that makes a difference, will have to find something that uses directX in program files to test it on.

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WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
        never forget
A Drows Walk
Jaderail is at it again

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Posted: 04 September 2012 07:22 AM   [ Ignore ]   [ # 19 ]
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The game is 32 bit in my x86 folder and I did reset it to directx 9. None the less the app does nothing. I can staret the game through the app, but nothing in the app works from there.

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Posted: 10 November 2012 02:38 AM   [ Ignore ]   [ # 20 ]
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did you try installing a copy of DirectX 9.0c from an old game disk? perhaps that might just do the trick.

regards,
waningmoon

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