[DS4.5, Genesis] I think I broke something in joints system
Okay, so here's the thing:
1) I created a character, a pudgy elderly gnome. This involved lots of various different Genesis-based morphs, including DieTrying's free morphs, but most were DAZ's own.
2) I posed the character, did some tests etc. and did regular saving. Couple of times I had to close DAZ Studio due to Windows being up its usual hijinks, such as begging for a reboot or so. Character loaded fine.
3) Today, I noticed the Beautiful Hands package in store, grab it, install it (while DS is closed, note) and then load up my character. Instead of having a charming yawn where I left the character, his right arm is sucked into his body. Okay, maybe something happened? I uninstalled the product, loaded again, same thing happens. I reset the pose, save, try again, and still it keeps happening.
4) I loaded up a plain Genesis, and test what happens when I put the arm a-swinging. Nothing as extreme happens, but something is clearly messed up.
So, um. Does anyone have any recommendations how I should proceed? I'm guessing it might be the freebie morph set that is doing this. But I need those DieTrying's morphs for elderly face and body, but am I able to bake a full-body shape morph out of the knob-twisting I'm done, and just toss the dialed features away and then erase those morphs that are likely messing up things? Or would I still suffer the same fate?