The_Grimreaper - 23 August 2012 02:04 PM
Thanks. I prefer to have just one light source it’s kind of like physics. I want to bounce around just one instead of faking it, but if I have to I will.Thanks though I’ll remember it later on when I need to do it.
I feel the same. I’ve been trying to get Carrara to produce physically correct lighting for a while, but haven’t done very well so far. But I come back again and again, feeling that I just have to find the right parameter, setting, hidden feature,...
But in the end, I think evelproducer is right, and we have to surrender to faking. Speaking of that, ManStan prompted me: If Light Cone is a post effect, maybe the cones of the different spots could be rendered out separately and composited together.
There’s another faking feature of Carrara I have refused to look at until now, render passes. These are just three layers, reflection, volume effect of the fist two light cones, and volume effect of the third. Each with visibility and 3D Shadow Invert settings to mask out the rest. I painted out black the parts of the light cones I didn’t want, and blended all three together roughly. It looks promising, and I think, I’ll explore that a bit…
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