casting a shadow?

texjonestexjones Posts: 0
edited December 1969 in DAZ Studio Discussion

Ok, I am going to ask a difficult question...How can a character in a scene cast a shadow? So that he looks actually part of the picture and not just floating there? I tried to create silohuette of the figure and flatten it as far as I could on the Z scale, moved to the floor, cutting out all lights to the 'shadow' figure. But it's proving more complicated than it's worth...Can a shadow be done? Say if the subject is outside in like a parking lot...

Comments

  • Tramp GraphicsTramp Graphics Posts: 1,727
    edited December 1969

    click on the "Lights and Cameras" tab, then select lights, there'll be a sub tab for shadows click on that, select the light you want, and set Shadows to either Deep shadow map, or Raytraced.

  • Richard HaseltineRichard Haseltine Posts: 19,390
    edited December 1969

    Remember to add a floor for the shadows to fall on, too.

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