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casting a shadow?
Posted: 23 August 2012 08:52 AM   [ Ignore ]
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Ok, I am going to ask a difficult question…How can a character in a scene cast a shadow? So that he looks actually part of the picture and not just floating there?  I tried to create silohuette of the figure and flatten it as far as I could on the Z scale, moved to the floor, cutting out all lights to the ‘shadow’ figure. But it’s proving more complicated than it’s worth…Can a shadow be done? Say if the subject is outside in like a parking lot…

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Posted: 23 August 2012 09:02 AM   [ Ignore ]   [ # 1 ]
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click on the “Lights and Cameras” tab, then select lights, there’ll be a sub tab for shadows click on that, select the light you want, and set Shadows to either Deep shadow map, or Raytraced.

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Posted: 23 August 2012 12:24 PM   [ Ignore ]   [ # 2 ]
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Remember to add a floor for the shadows to fall on, too.

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