GoZ in Poser2012 - review
I tested yesterday GoZ in Poser2012 latest version build
well working with Gen4 was easy in and out ,importing morph for individual groups etc..
however there are some issues.
1 negative point of it is that the imported props and figures does not include the correct scale and space data of the objects , they land scaled down 1000% in the middle of the figure ( 10 times smaller as they should be ) , need to be adjusted manually with scale and correct space position .
If you work with simple prop yes but if you create clothing or fiber meshes that need to be accurate the way you made it importing manually will do the job for you better and quicker .
the verdict ? thumb down on both hands
I was excited but no more as it does not improve any work at all ..
if they correct the 2 points allowing importing full body morphs and correct scale then yes it would be great
I was for plan to edit the plugin as well but did not succeed
but if you are going to make some new faces for your gen4 models then you can use it as well without any issues .
also rigged some imported fibers in Poser and it handle the fibers very well without any issues on bending , so no poly explosions, the fibers are fully flexible what is a plus ..I missing it in DS
you can't have everything I guess :)