hey head wax -
I feel like Fenric’s tools offer this vast potential for Carrara, but I haven’t gotten facile enough with them to take full advantage.
Can you explain how / why you use the tree replicator so much (or point me to some documentation if it’s already out there)?
Is this for duplicating figures (as opposed to just objects)?
Does it save on memory by using a clone, or is it simply faster than reloading the figure from the browser?
Thanks for any info.
Hey Mosk the Scribe,
The main use is for duplicating figures - as the inbuilt command in Carrara will not.
A typical example for me might be putting a lot of plant figures close to each other in a scene.
Without Fenric’s plug in work flow is :
Drop plant in scene. If scene is complicated then it can take a while to get plant in right place, making the right size etc,
I then drop another plant in, then select the first plant, then the second plant, then use ctrl/k to bring up the align window, alihgn it with the first plant, then change the size of the new plant….
If I am dropping a whole lot of plants in this can get boring.
(Alternatively I can debone the plant but this will lose any morphs or posing you might have done - debone via select figure ‘model’ then smooth it, then detach skeleton. This will give you a mesh that you can then duplicate with the inbuilt Carrara Duplicate command.)
With Fenric plug in I drop my plant figure in, get it set up, then select it, then use Edit>Fenric>Tree Duplicate - and I have another copy of my Figure just where I want it.
Of course this works as Fenric said, for anything in the Tree structure.
If you are wondering why I don’t use replicate command it’s because I find doing this is quicker and gives me Figures etc where I want them