well… that depends on your knowledge and skill level, really.
As it is set up now, not really. Not shaders anyway.
The reason why is because the Supersuit is set to take shaders to available “material zones”. Those “zones” are decided on by the creator.
You CAN go into Hexagon and assign new material zones to ( I would recommend a copy of ) the supersuit, but that would be ALOT of work and some familiarity with Hexagon… and content creation
You could always make a texture (or find one) that had different “looks” to each arm, but that would also take some understanding of texture creation in a 2D program such as Photoshop.
Wish I had better news for you, sorry..