This is a figure based on Ashley M5 with the “Danny” head and 06 body shape (so yes, it is Genesis; in fact M5 is dialled up full). I reduced the chest width a lot and added stomach volumes, and there are various other tweaks, such as widening the mouth. “Child” is at 35%. Hair is “Luka”. Rendered in Luxrender via Reality.
Thanks - I set it to 0.80 so I will try it at a higher setting.
Somewhere around 1.5 (Bagginsbill originally suggested 1.75, I believe) is probably good for most people. I think the lowest I’ve used was 1.3, and that was for an albino.
This is a figure based on Ashley M5 with the “Danny” head and 06 body shape (so yes, it is Genesis; in fact M5 is dialled up full). I reduced the chest width a lot and added stomach volumes, and there are various other tweaks, such as widening the mouth. “Child” is at 35%. Hair is “Luka”. Rendered in Luxrender via Reality.
Wow! I love this character…
Great renders everyone…nice to see you posting renders again Treasurer and Battle . I’ve always loved your kid renders…
Just spotted this topic — wow, lots of nice renders!
Got an Honorable Mention in the PlatClub’s 9/20 Inspirations Contest with this — the little boy’s texture is Santo, his face is a combo of two of the facemorphs from Ethnicity for Genesis, and his hair is K-Nicky. The little girl’s texture is Candace, her face is a combo of two of the facemorphs from Ethnicity for Genesis, and her hair is AprilYSH’s Evan. IMHO the movement morphs in the hair were key to the running girl’s realism, and were essential to making the render work.
Just spotted this topic — wow, lots of nice renders!
Got an Honorable Mention in the PlatClub’s 9/20 Inspirations Contest with this — the little boy’s texture is Santo, his face is a combo of two of the facemorphs from Ethnicity for Genesis, and his hair is K-Nicky. The little girl’s texture is Candace, her face is a combo of two of the facemorphs from Ethnicity for Genesis, and her hair is AprilYSH’s Evan. IMHO the movement morphs in the hair were key to the running girl’s realism, and were essential to making the render work.
Just spotted this topic — wow, lots of nice renders!
Got an Honorable Mention in the PlatClub’s 9/20 Inspirations Contest with this — the little boy’s texture is Santo, his face is a combo of two of the facemorphs from Ethnicity for Genesis, and his hair is K-Nicky. The little girl’s texture is Candace, her face is a combo of two of the facemorphs from Ethnicity for Genesis, and her hair is AprilYSH’s Evan. IMHO the movement morphs in the hair were key to the running girl’s realism, and were essential to making the render work.