I’ve really enjoyed working with Stephanie 5, so much so that I’m finalizing a new pose set for her.
However the “Elite Michelle” texture she ships with has some major issues—as you can see with the attached render (circled in red) there are strong artifacts (presumably from the bump map) at the shoulders. This error is even more visible in DAZ Studio renders, so I’m not sure how this made it through QC testing…. but a revised version of her textures needs to be released.


