Thank you all so much for the input!
Being the busy (ad lazy) sort that I am, I do like the idea of ready-made items… but I also know that I’ll learn more from do-it-yourself resources.
And those fishnet stockings look sexy…
I’m glad you like what I have so far. Drawing that line down the back of her leg and getting it to look halfway decent took forever. LOL I still need to pretty that up a little….
I’m thinking I’ll do both, make MAT poses as well as include transparency layers. So, since you love A3, I’ll ask which of my girl’s textures your prefer to use and I’ll take them into consideration.
Nice stocking/hosiery textures! I’m also thinking of making stocking after the 3 pieces of footwear for A3, but I cannot decide which way to go: make it as a model or make it as a texture. I wonder which one is the norm.
Since you decided to make it as a texture, I would like to give you my idea about that. I think transparency layers are good. In addition, a toes cap like the one Antonia has will be nice because it is not easy to morph Aiko 3’s toes to make them look like they are in stocking.
Thank you Amy. If you made some stockings I know I’d find a way to use them. I like both ways actually, models and textures, with models preferred. It’s just when I’m using custom morphs that it’s hard to make them fit, then they don’t look right. That’s when I switch to a texture stocking.
I also considered including a toe cap but I can’t model well, so….we’ll see.
AActually, there is a sock toe morph for Aiko3.
And a stocking textures might be good because sometimes some clothes is ‘one size only’ type things, and it can be tricky, especially if one’s character is not the default shape.
Can’t wait to see what ya got next.
I’ve used her sock-toe morph, and have even ‘stolen’ it and added it to a Laura .cr2 and used it with her as well, with limited success. However, I’d like to have something that people who only have Aiko’s LE version can still use. I may try my hand at making that toe cap…
As for what comes next…I think I’m running out of ideas for character morphs, so I may have to suck it up and learn to model. ugh….
Either way, I appreciate everyone’s support, and I know I’ll keep finding ways to try to enhance a really great model.