I am trying my hand (again) at animating custom figures in DS4.5 . I have the Animate+ plug in, but no proper quadroped aniblocks. No problemo, I have made keyframes in Poser, I can do it in DS right?
Now for the part I need help with. How do you identify which nodes (scene element) parameters have been modified in a particular keyframe? In fact how can you identify which items (0bjects, Cameras, and Lights) are included in the scene. Can you eliminate interpolation an item across multiple key frames without affecting the rest? Like how to eliminate camera movement?
In essence what I am asking for is how to open up the timeline into a matriux like in Poser or Flash so you can see the layers and sequences in a glance. I was kind of hoping the Animate+ added this capability but I cant figure how to drag the timeline UI open,
DAZ DOCS are kind of weak in this area.