ARG! I have no idea what’s wrong, but I’m ready to throw my computer out a window.
I’m working on a commission (these problems ALWAYS are under a deadline arent they??) and suddenly my files are broken.
They won’t save. Actually for a while they were still “saving” but they were saving blank files. And I blissfully continue working thinking all is saved and well….. but NOPE the files are empty. I try to load and I get an error and nothing loads.
7,8, 10 saves back, are empty. Go back 11,12 save files, and its worse- they start to load, then BAM fatal error and Daz shuts down.
I’m a WRECK. I’ve lost DAYS of hard work.
Error report says :
DAZStudio.exe caused ACCESS_VIOLATION in module “C:\daz\studio3.32\dzcore.dll” at 0023:1034C671, DzBrickSet::getShaderFile()+49 byte(s)
i closed comp and restarted and tried the files again but they are def ruined. Still get fatal crashes.
I’m going to sit here and have a good cry before I start all over. I lost so, so, so much work. DAMN IT.
Oh yeah and I was using DS3A-why? because not all the shaders work in DS4.5 yet. And I STILL can’t get uberenvironment lights to work right in DS4 and even though pwCatch is supposedly updated for DS4.5 its broken and doesn’t work correctly, I can’t use skulpt in DS4 like I do in DS3 (which I use for custom sculpting and morphing). And some other shaders work buggy in DS4. Though I did use Genesis anyway, for body, and exported it as an object to DS3A, which I then sculpted- again, which is lost.
DAYS. And my art is due tomorrow. I’m so lucky aren’t i?