I’m here because I am loving this picture, but I get this feeling that it is not “complete.” I was doing this originally to toy with lighting and shadows, and Hekate of shadows seemed right. I also love my god and goddess renders, its so much fun to put them in 3D how I see them in my head.
I’ll take any honest opinions, especially towards atmospherics. (I know how atmospherics work in Poser, with fog, volume, etc. But in DAZ Studio, this is, quite honestly, a scary proposition. Like the Shader Builder. *wimp* I’ll also take any hints on how to create my own mats, while at it, because I am bothered by how unrealistic some of these look…)
Also using Uber Area Light to light the scene from the surface of the crystal, along with a linear light, spotlight down and two point lights, out of camera’s sight on the left and right.


