Hi Xantor
Can you recall what the problems you found were-and why they were significant? Yoda has worked fine for me since I fixed the cr2 and sent it back to Richard prior to your testing it.
It seemed to stall at this point
” Xantor Wrote: ”
RDUDA: Did I send you the file? If not MP me your e-mail and I’ll send it over Smile
Xantor: You already did send me the file to test.
I fixed the head rotation, but as I said earlier the neck and the wrongly grouped polygons are much more difficult to fix. Sad
I can`t easily fix the wrong grouping without wasting the morphs that have been added to the figure.
If the figure was remapped in a more standard way, it would be fairly easy to fix the groups in uvmapper, without it affecting the morphs.”
I guess I’m asking why these are show stoppers-since it apparently is a working figure-that looks great? I have no issues with head rotation-so I’m not sure what you fixed? Can you remember? Should we ask Richard to post it to Scifi3d? Are these issues in Daz and not Poser (which I use0?
The rotate x,y and z can be renamed to twist side to side etc.


