...I’m firmly convinced that 4/4.5 is pretty useless in 32 bit. I’ve tired to run 220.127.116.11 in XP32, and it just performing camera moves, not much less rendering, is excruciatingly slow, even with a toon character in a simple setting and just a couple lights.
It appears the direction the media is heading, working in 32 bit is a lost cause due to the strict RAM limitation imposed. During the render process it isn’t uncommon for the render file to bloat past the one’s remaining available memory limit (after the load the application and scenes themselves take). A good example, in one scene I recently created which employed just a a few sections of Jack’s Baroque Grandeur (not the entire set), the application and scene file alone take up a whopping 660,000 MB, leaving me with about 1.3G for rendering purposes. No matter what trick I used for memory conservation (switching to wireframe, rendering to a file, etc.) together, the application, scene and render file easily exceeded the 2GB limit and the application kept crashing to the desktop at about 40% complete. It isn’t an overheating issue as I monitor temps via CPUID and they never exceed 55 (C). I also use a cooling pad, make sure the exhaust port isn’t obstructed, and never render while online or performing other processes.
As I am not running XP Pro, I am unable to take advantage of the “3GB switch” option or make use of virtual RAM.
A good part of this most likely has to do with much of the newer content having larger and more detailed texture maps, a good thing for nice looking scenes, a bad thing for older systems. When loading a scene with something like any of Jack Tomalin’s big sets (like The Library or Baroque Grandeur) or Souless Empathy’s “The Bar” I immediately get a “High CPU use - Daz Studio” warning due to the rich detail these sets employ.
Fortunately in about a week I will finally receive the case components I was shorted which will allow me to complete my 64 bit system and after doing a complete clean install and custom runtime setup, I should be able to put all this frustration behind and move on.