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Mountain Troll [Commercial]
Posted: 16 August 2012 02:07 AM   [ Ignore ]   [ # 31 ]
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OMG!!!! This looks ABSOLUTELY AMAZING!!!

I almost can’t believe how awesome it is!!  I can’t WAIT! smile smile

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Posted: 18 August 2012 08:05 AM   [ Ignore ]   [ # 32 ]
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Here’s an update - we’ve textured the shackles and made him a weapon.

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Posted: 18 August 2012 08:15 AM   [ Ignore ]   [ # 33 ]
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Wouldn’t want to be hit by that.

Small question, what is his height compared to Genesis Base Mesh ?

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Posted: 18 August 2012 08:28 AM   [ Ignore ]   [ # 34 ]
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Laticis - 18 August 2012 08:15 AM

Wouldn’t want to be hit by that.

Small question, what is his height compared to Genesis Base Mesh ?

About the same as the Freak - 120% of base size.

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Posted: 18 August 2012 08:32 AM   [ Ignore ]   [ # 35 ]
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Perfect…thanks smile

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Posted: 18 August 2012 03:26 PM   [ Ignore ]   [ # 36 ]
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Very cute! I think my credit card just fled whimpering out the door…

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Posted: 24 August 2012 07:05 AM   [ Ignore ]   [ # 37 ]
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We’re wrapping up on this project, and are quite please with the different character we’ve managed to squeeze out of Genesis. Here’s a final render as our Troll gets packaged up.

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Posted: 24 August 2012 08:15 AM   [ Ignore ]   [ # 38 ]
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Very nice. Any chance we can see the figure from the back? I want to see the texture. I like what I am seeing from the front.

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Posted: 24 August 2012 10:34 AM   [ Ignore ]   [ # 39 ]
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Better than your average forum troll!

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—————————-
“By all means marry; if you get a good wife, you’ll be happy. If you get a bad one, you’ll become a philosopher.”—Socrates
http://www.improbable.me
Using DS 4.5.0.114 Pro 64 bit poorly.

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Posted: 24 August 2012 12:31 PM   [ Ignore ]   [ # 40 ]
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Adorable troll. smile Any thoughts of doing Toon Regenerations (i.e. Toon Generations using Genesis)?

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Posted: 04 September 2012 10:46 PM   [ Ignore ]   [ # 41 ]
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The Mountain Troll is available now.
http://www.daz3d.com/shop/new-releases/mountain-troll-for-genesis

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Posted: 04 September 2012 11:11 PM   [ Ignore ]   [ # 42 ]
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I had to get it.

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Posted: 04 September 2012 11:15 PM   [ Ignore ]   [ # 43 ]
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Sarsifus - 04 September 2012 11:11 PM

I had to get it.

Nice one!

By the way, if you set your “Shading Rate” to 0.1 in the Render Settings, you will get more detailing on the textures in your render.

S

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Posted: 04 September 2012 11:35 PM   [ Ignore ]   [ # 44 ]
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3D Universe - 04 September 2012 11:15 PM
Sarsifus - 04 September 2012 11:11 PM

I had to get it.

Nice one!

By the way, if you set your “Shading Rate” to 0.1 in the Render Settings, you will get more detailing on the textures in your render.

S

Thank you. I was wondering how you got the extra detail in the skin texture. This was done with one distant light and UE2 (occlusion with directional shadows, occlusion samples set to 128, and shading rate set to 2).

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Posted: 04 September 2012 11:46 PM   [ Ignore ]   [ # 45 ]
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Sarsifus - 04 September 2012 11:35 PM

Thank you. I was wondering how you got the extra detail in the skin texture. This was done with one distant light and UE2 (occlusion with directional shadows, occlusion samples set to 128, and shading rate set to 2).

Bring the shading rate down, does increase render times, but textures look a whole lot better.

S

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