Merging 2 primitive objects?
Is it possible to merge two primitive objects into a single object so that they can both be assigned as a single collision item to nearby clothing? I ask because we are limited to assigning only a single collision item, and I have created an seat that is made of several primitives and I would like to be able to get clothing to collide with more than one surface of it.
DS4Pro. Win 7 64-bit.