I think I’m finally ready to learn this. Summer is on it’s way out and I need to get busy finishing up Bruno. I need to LEARN how to create ERC’s but I’ve realized that I mostly need them for when his arms are up since the shoulders deform funny using the more muscular morphs. So I’ve created the helper morphs but need to find out how to create a controller ARM UP dial and then slave these 5 helpers to it to deform that area so it looks better when he’s got his arm(s) up.
I tried just posing the arm UP and taking him back and forth from DS to ZBrush and then back to DS and while the dial works the arm on it’s way up shrinks and then grows back to normal proportions when it’s all the way up. Very odd but I guess that’s wrong! lol
Helper morphs I created in ZBrush (along with Right counterparts where applicable) and the percentages that are needed for balance are:
Bruno Up Arm morphs:
RAM-BentElbowFix-Left - 45%
RAM-LatMeetArm-BringIN-Fix - -55%
RAM-ShoulderBulgeDown-Left - 85%
RAM-ArmsUpFix-02 - 35%
RAM-ShoulderRound-Left - -35%
Please someone point me in the right direction. I am more of a visual learner so pictures help!