If I understand what you’re trying to do, you need a displacement map. That’s a black and white .jpg with the same template as the diffuse map. Darker areas are sunk below the surface, lighter colors are raised above it, gray is neutral. So convert those seam overlays into a B&W with the seams darker, and adjust the displacement parameters to get the desired effect.
I’m at a loss as to what your trying to do. If you you push the seams to skin level all your left with is the figure you started with. I do not understand why you need this. What is the goal of doing this?
im looking to invert the seams Jaderail. for depth. basically put the skin texture on the suit and black on the genesis figure( turning the genesis figure a different color is easy) its inverting the suit so the seams are low that i need help with.
I just looked at what your trying to do. And then tried it myself. The only way this would work would be if you had a Skin Texture made for the Super suit. What your trying to do will need a Displacement map just like said before. Then you could just put that Dis map on genesis you would not even need the Supersuit.
What I’m getting at is this. The Supersuit will not PUSH genesis UNDER it and make it dent in. A Displacement map that pushed in will do what you want. Do a Google search for the DS3 manual. It explains Displacement maps very well and the info is still good in DS4.
Now with that all said. I think it can get very close very easy. Give me a few and I will try a idea I have.
It was not hard. I loaded Genesis and turned it all off with the EYE’s in the scene tab except for the neck and head. Then I loaded the Supersuit and used the SHAPE presests for Seams pushed in. I then used the Default skin shader to put the texture on it one texture zone at a time. The face is still Genesis so it could have a better texture but then it would not blend as well as it does. I did have to read the Supersuit doc file to understand how texture it fast and easy.
I can not get the head shapes to work so I just hid them. If you play with the scale of Genesis you might get those to work also. I’m not sure but if you are not in a hurry you could try it.