Problems with Genesis fingers on Daz Studio 4.5

MarciusMarcius Posts: 16
edited August 2012 in Daz Studio Discussion

I'm having issues to pose the Genesis fingers, allways they become too long when holding something. Someone knows whta is going on and how to fix it?

Post edited by Marcius on

Comments

  • FixmypcmikeFixmypcmike Posts: 12,245
    edited December 1969

    How exactly are you posing them -- if in the viewport, which tool is active; if in the parameters or posing tab, which dials are you using?

  • DWGDWG Posts: 772
    edited December 1969

    If you are using a hand pose designed for Generation 4 figures rather than Genesis, then the problem is likely to be that the pose includes translations in the joint settings for the hand, not just rotations. To get around this you can either use Genesis hand poses rather than Generation 4, delete the translations manually (i.e. for each joint in the hand, check xtran, ytran and ztran are 0.0), or use the pose file Adamr001 created to do this automatically: see http://www.daz3d.com/forums/discussion/306/ it's the second entry under Freebies.

  • FixmypcmikeFixmypcmike Posts: 12,245
    edited December 1969

    That problem was fixed in 4.5, so this is something different.

  • MarciusMarcius Posts: 16
    edited December 1969

    Thanks for both of you. I think the problem was in some morphs based in V4. I deleted them and the problem is gone.

  • DWGDWG Posts: 772
    edited December 1969

    That problem was fixed in 4.5, so this is something different.

    Good to hear!

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