Thanks for helping. I have a render going now, so I can’t try the CTRL trick. I am familiar with that for the HSS, but I thought that was not necessary for UberHair, because the documentation says (emphasis added):
Upgrade existing hair shaders with a simple double click. Texture maps are preserved, and intelligently re-purposed to give you the most out of the UberSurface shader without having to futz with the controls all day. The smart presets do more that just keep your current texture maps—they will also do the following:”
Are you sure the CTRL trick is still needed? Maybe the product was updated to not need it anymore, based on the way I interpret the documentation here http://www.omnifreaker.com/index.php?title=UberHair Anywa.y, I can try the CTRL trick tomorrow after my render finishes and see what happens. I’ll report back.
Nope—that’s it. The same trick you use to apply the Human Surface Shader presets (hold down CTRL, double-click the preset you want, then choose IGNORE from the pop-up dialogue box) is the same trick you use for the UberHair presets. You should see some extra channels and options appear in the Surfaces tab, but not nearly as many as you do with the HSS. I took DS4.5P off my machine a couple of days ago, and I was having to do that with UberHair up ‘til the last render I did with it. (If you’ve been following some of the other threads these last few days, I’m switching to Poser—I love DAZ Studio, just not DAZ.) Have a good one…