I’m preparing to rig my first tri-ax figure - I notice there is a setting for rigidity groups. What I want is the spikes on the back and tail to move with the parent bones and be able to move independently - stand up, lie down, but not be deformed. I have already defined all the face groups, with separate groups for the spikes. Would defining them as rigidity groups achieve what I want?
If so, how would I go about transferring them to rigidity - would I need to re-define them, or what?
Also, how do I fix a typo in one of the group names?
Off topic - anyone know how long RC3 will be active before being replaced - I’d like to try it out, but don’t want to use up a huge chunk of my monthly broadband allowance, only to have it expire soon.
Any advice will be much appreciated.