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Dream Home script search
Posted: 11 August 2012 08:51 AM   [ Ignore ]
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Howdy folks.  I purchased (most of) the Dream Home recently and didn’t realize that the rooms do not load at zero.  I brought this up on another forum and was informed that someone had written a script to load the individual rooms at zero but no one could remember who wrote it or where it was.  Does anyone here know?  I’m using an eMachine with 4GB RAM from an external drive under Windows 7.

Thanks.

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Posted: 11 August 2012 09:16 AM   [ Ignore ]   [ # 1 ]
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Moving this to the Commons because it is a request for, not an offer of, a freebie.

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Posted: 11 August 2012 09:38 AM   [ Ignore ]   [ # 2 ]
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The ‘Dream Home Centre Poses’ were a set of poses rather than a script. I’ve confirmed from the forum archive that the author was DavidGB, but I’m having problems finding the original post.

Just in case you haven’t realised, the Dream Home rooms load in their positions relative to each other, and there are cameras set up for each room.

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Posted: 11 August 2012 01:17 PM   [ Ignore ]   [ # 3 ]
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I understand that all the rooms load at a relational point but In order to use them as separate entities I need them to load at true zero and on the ground.  This is what I’m looking for.  Call me lazy, but I’d rather spend my time actually putting things together than trying to figure out where the heck they are and how to get them were I prefer them to be.

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Posted: 11 August 2012 06:51 PM   [ Ignore ]   [ # 4 ]
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You could just load a room, set its XYZ coordinates to 0,0,0 then save that as a pose preset. Voila!

EDIT: scratch that, I just checked and see the XYZ are zeroed at the loading position. Hmmm that doesn’t help does it?

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Posted: 12 August 2012 12:09 AM   [ Ignore ]   [ # 5 ]
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I’m sure I had that zip file somewhere here too - let me have a dig around today and I’ll come back to you.

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Posted: 20 October 2012 08:13 AM   [ Ignore ]   [ # 6 ]
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Did the scripts/poses ever surface?  I’d sure like to get these.  Thanks.

  ~ Russ

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Posted: 20 October 2012 08:16 AM   [ Ignore ]   [ # 7 ]
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Russ Sprouse - 20 October 2012 08:13 AM

Did the scripts/poses ever surface?  I’d sure like to get these.  Thanks.

  ~ Russ

I have it, I don’t know what the policy is about posting other peoples stuff.

 

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Posted: 20 October 2012 08:51 AM   [ Ignore ]   [ # 8 ]
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You can’t post other peoples stuff. You would have to get in touch with the person and have them come on and post it.

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Posted: 20 October 2012 09:24 AM   [ Ignore ]   [ # 9 ]
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Frank0314 - 20 October 2012 08:51 AM

You can’t post other peoples stuff. You would have to get in touch with the person and have them come on and post it.

Which is why I didn’t post it, even though the author made it quite clear in the old forum thread that it was a freebie for everyone.

I miss the old forums…...

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Posted: 20 October 2012 09:29 AM   [ Ignore ]   [ # 10 ]
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Did the zip have an email address? I’ll gladly get in touch with them.. I think it was DavidGB if my memory serves me correctly..

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Posted: 20 October 2012 09:49 AM   [ Ignore ]   [ # 11 ]
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I sent him a PM, I’ll let you know if he responds.

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Posted: 20 October 2012 09:51 AM   [ Ignore ]   [ # 12 ]
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Jack Tomalin - 20 October 2012 09:29 AM

Did the zip have an email address? I’ll gladly get in touch with them.. I think it was DavidGB if my memory serves me correctly..

Just read the readme which came with it and it was DaveGB

 

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Posted: 20 October 2012 01:37 PM   [ Ignore ]   [ # 13 ]
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I managed to get hold of him, and he’s kind enough to let me host the files again.

So here you go: http://www.jacktomalin.com/files/DHCentrePoses.zip

Huge thanks and kudos to DavidGB - cheers!

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Posted: 10 December 2013 12:17 PM   [ Ignore ]   [ # 14 ]
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Do you also have the architect type layouts showing where all the rooms go, in different colors?  I remember that was posted in a forum on the old site, and thought I had downloaded the images, but I can’t find them.  I can’t even remember the kind soul who did them up.  It must have been some work, too.

Dana

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Posted: 10 December 2013 12:30 PM   [ Ignore ]   [ # 15 ]
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Plans are on this thread.

http://www.daz3d.com/forums/viewthread/9663/#134913

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