Importing Daz Content Into Maya
I was wondering if there was a way to import Daz content into Maya, and if so what functionality can I retain?
For instance, would I be able to retain bones for posing? What about textures? I know the shaders Maya uses are very different but a texture is a bitmap, so I don't know if I can simply move it across and have Maya know where to get the textures from without messing about too much.
I doubt very much that I'll be able to keep morph dials, I would assume Maya uses a very different system for that, but again I don't know that for sure.
Any advice on this would be much appreciated.