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AMR’s Proportions for Genesis - UPDATED 20120822
Posted: 10 August 2012 08:38 AM   [ Ignore ]
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Original Reelase 20110819
Update 20120217 - Fixed Headscale propagating proptions
Update 20120810 - Fixed missing icons from Shaping Tab
Update 20120822 - RE_fixed Headscale propagating proportions issue

One of the key things missing from the SP4 package for Genesis (IMO!) were the extraordinarily useful proportion morphs. These are NOT a migration of the S4 morphs rather a recreation. They are not exact but are meant to be close with similar overall proportions.

Note the proportion morphs in the Sp4 package for V4 ONLY control scaling, they do not alter shapes, therefore the recreation for Genesis will do the same thing. This differentiates it from Fantasy Shapes as it we’re talking a purely limb/torso/overall body SIZE set rather than a body SHAPE set.

Proportions Gn by AMR
by Adam Rasmussen (adamr001)

Available for download at: http://daz.tall-tales-racing.com/resources/freebies/genesis/Proportions_Gn_2012082201.zip

Restrictions:
These morphs are free for commercial use, but may not be distributed by any method other than the original download link indicated above without my express written permission.

Install:
Unzip to the same directory that your DS4 Default Content is installed to.

Usage:
You will find these morphs via the Parameter’s pane under Actor > Universal > Proportions or via the Shape Pane under Universal > Proportions.


By default that is:
~Documents/DAZ 3D/Studio/My Library/

Where “~/” varies by Operating System.

Images below show V4 with Sp4 Proportions on the left, and Genesis with Proportions Gn on the right (also used Legacy Shape V4 for more accurate comparison). Note that Legacy Shape V4 is not required and Proportions Gn work with all Genesis morphs albeit some of them are a little comical.

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00_default.jpg01_petite.jpg02_hourglass.jpg03_lanky.jpg
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Posted: 10 August 2012 08:39 AM   [ Ignore ]   [ # 1 ]
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and the rest of the proportions….

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Posted: 10 August 2012 04:16 PM   [ Ignore ]   [ # 2 ]
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Thanks - AGAIN, Adam

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Posted: 10 August 2012 10:05 PM   [ Ignore ]   [ # 3 ]
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Thanks for the update. Do I have to delete the old files first, or does this overwrite all files by the same name?

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Posted: 10 August 2012 10:10 PM   [ Ignore ]   [ # 4 ]
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Thank you, these look very nice.

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Posted: 10 August 2012 10:32 PM   [ Ignore ]   [ # 5 ]
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Thank you for these, Adam.

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Posted: 11 August 2012 06:38 AM   [ Ignore ]   [ # 6 ]
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barbult - 10 August 2012 10:05 PM

Thanks for the update. Do I have to delete the old files first, or does this overwrite all files by the same name?

They overwrite the old files.  You will have to start up a new genesis to see them on the shaping pane.

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Posted: 11 August 2012 07:29 AM   [ Ignore ]   [ # 7 ]
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Thank you.

Also, I’ve been looking for the height-meter prop/thing you are using, is that a freebie somewhere?

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Posted: 11 August 2012 11:14 AM   [ Ignore ]   [ # 8 ]
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Those will be handy.  Thanx! smile

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Posted: 13 August 2012 06:45 AM   [ Ignore ]   [ # 9 ]
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DespairNow - 11 August 2012 07:29 AM

Thank you.

Also, I’ve been looking for the height-meter prop/thing you are using, is that a freebie somewhere?

It came with a product that (as far as I am aware) is no longer on the market. :(


Tip: You can make a cube to any height (in centimeters) and use that as a stop gap measuring tool.  E.g., 179cm = 5’10.5” (V4s height)

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Posted: 13 August 2012 09:11 AM   [ Ignore ]   [ # 10 ]
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adamr001 - 13 August 2012 06:45 AM
DespairNow - 11 August 2012 07:29 AM

Thank you.

Also, I’ve been looking for the height-meter prop/thing you are using, is that a freebie somewhere?

It came with a product that (as far as I am aware) is no longer on the market. :(


Tip: You can make a cube to any height (in centimeters) and use that as a stop gap measuring tool.  E.g., 179cm = 5’10.5” (V4s height)


Yes, that’s what I’ve been doing soo far. Was hoping for something more “fancy” but guess I will have to do a suitable texture for a simple prop.

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Posted: 13 August 2012 10:46 AM   [ Ignore ]   [ # 11 ]
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DespairNow - 11 August 2012 07:29 AM

Thank you.

Also, I’ve been looking for the height-meter prop/thing you are using, is that a freebie somewhere?

Here’s a metric one…  http://www001.upp.so-net.ne.jp/ruten-ryojo/poser/download.html

Customary units… http://www.sharecg.com/v/40765/browse/11/Poser/Poser-height-measuring-rulers

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Posted: 13 August 2012 10:56 AM   [ Ignore ]   [ # 12 ]
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Thank you. Those will come in handy.

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Posted: 22 August 2012 12:20 PM   [ Ignore ]   [ # 13 ]
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Hey Adam, I can haz a bug for you.

When I apply “Gn Short”, around and about 43% mark the eyeballs begin to detach (see the attached image). It did not seem to depend on other morphs applied—only that one caused it.

Uh, any chance for a fix? I… kind of need this one in a hurry.

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Posted: 22 August 2012 02:47 PM   [ Ignore ]   [ # 14 ]
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Grr.  Apparently my fixing the shaping pane bug re-introduced an older bug that I had previously fixed.


Try this one: http://daz.tall-tales-racing.com/resources/freebies/genesis/Proportions_Gn_2012082201.zip  it should fix the issue.

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Posted: 22 August 2012 02:51 PM   [ Ignore ]   [ # 15 ]
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Thanks! Phew, that was fast. LOL

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