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New Release: Dystopian Weapons Cache [Commercial]
Posted: 03 October 2012 08:59 AM   [ Ignore ]   [ # 76 ]
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Just in case you’ve lost your way… you can find the Team-Dystopia forums here.

Cheers! — Möe

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Mind Over Matter
“If you don’t mind, then it don’t matter”

Team-Dystopia Store at DAZ 3D

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Posted: 04 October 2012 03:05 AM   [ Ignore ]   [ # 77 ]
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Mocked up some kitbashes of the Cleaver using things from the runtime archives.

You know those Spec Ops guys, their weapons are like their girlfriends, and they do some pretty wild things with them.

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P94D_Spec_Ops.jpg
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Posted: 05 October 2012 08:41 AM   [ Ignore ]   [ # 78 ]
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My strengths are mapping, texturing and rigging.

I know these things really need some poses, but I don’t feel my stuff has been good enough.

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Posted: 05 October 2012 11:08 AM   [ Ignore ]   [ # 79 ]
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Got some poses up for m4, mentioned in commercial area.  Here’s some of what I have been using the weapons for.

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Dystopian_Expendables.jpg
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Posted: 07 October 2012 09:01 AM   [ Ignore ]   [ # 80 ]
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In case anybody’s interested.

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Baradum_Sniper_Rifle.jpgBaradum_SF.jpg
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Posted: 07 October 2012 09:04 AM   [ Ignore ]   [ # 81 ]
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Two more

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ARX_Heavy_Assault.jpgP94D_Cleaver_LB.jpg
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Posted: 07 October 2012 09:06 AM   [ Ignore ]   [ # 82 ]
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Final one

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Baradum_UCC2.jpg
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Posted: 07 October 2012 11:14 AM   [ Ignore ]   [ # 83 ]
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Very nice Greycat.  Instructions even for others to follow. Always cool.

For those interested, I can provide some info on the Cleavers I made, but I use parts from Mock’s various Gun sets, and the chainsaw was built with pieces from Davorama’s GVCS/FVCS (and I wasn’t really keeping notes on how I did that one). 

I also just recently realized the double bladed bayonet is built into the Baradum apparently - I was hoping to use it in some kitbashing too… oh well.

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Posted: 08 October 2012 04:34 PM   [ Ignore ]   [ # 84 ]
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Greycat - 07 October 2012 09:01 AM

In case anybody’s interested.

Oh wow! Looks great!

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Posted: 08 October 2012 07:19 PM   [ Ignore ]   [ # 85 ]
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KageRyu - 07 October 2012 11:14 AM

Very nice Greycat.  Instructions even for others to follow. Always cool.

For those interested, I can provide some info on the Cleavers I made, but I use parts from Mock’s various Gun sets, and the chainsaw was built with pieces from Davorama’s GVCS/FVCS (and I wasn’t really keeping notes on how I did that one). 

I also just recently realized the double bladed bayonet is built into the Baradum apparently - I was hoping to use it in some kitbashing too… oh well.

Would this help?

Mock’s gun
http://www.renderosity.com/mod/bcs/the-gun-by-mock/30228

Mock’s gun is inexpensive, but the modeling simplistic and lacks detail.
Though it does make a lot nice guns to use in the background

The shotgun looks a little better on the Baradum

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Cleaver_side_kick.jpgside_kick.jpg
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Posted: 09 October 2012 03:07 AM   [ Ignore ]   [ # 86 ]
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The power of kit-bashing unleashed!!! LOL Bravo!

Cheers! — Möe

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Mind Over Matter
“If you don’t mind, then it don’t matter”

Team-Dystopia Store at DAZ 3D

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Posted: 09 October 2012 03:54 AM   [ Ignore ]   [ # 87 ]
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Greycat - 08 October 2012 07:19 PM

Would this help?

Mock’s gun
http://www.renderosity.com/mod/bcs/the-gun-by-mock/30228

Mock’s gun is inexpensive, but the modeling simplistic and lacks detail.
Though it does make a lot nice guns to use in the background

The shotgun looks a little better on the Baradum

Yup, that’s basicly what I used, just couldn’t remember which set it was from (long ago I edited my runtime and all 5 gun sets are in one props directory).  I had to do some scaling, as for some odd reason the gun parts load at huge sizes.

Also, I wish I had your patience in doing those nice instructional breakdowns.  Unfortunately whenm I kitbash I often am not keeping track of exactly what I am doing, I just kind of go with the flow (look through my library manager and grab parts).  To get the nice, clean, white look you use is that “Cartoon with Line” in Poser (or a comperable DS setting)?

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Posted: 09 October 2012 05:03 AM   [ Ignore ]   [ # 88 ]
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Sorry to try to emulate your “Build Instruction” style Greycat, just wanted to try to keep some consistancy for those downloading and using the images as instructions (yours still look cleaner).

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Cleaver94D+BE_Breakdown.jpg
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Posted: 09 October 2012 03:53 PM   [ Ignore ]   [ # 89 ]
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KageRyu - 09 October 2012 03:54 AM

Yup, that’s basicly what I used, just couldn’t remember which set it was from (long ago I edited my runtime and all 5 gun sets are in one props directory).  I had to do some scaling, as for some odd reason the gun parts load at huge sizes.

Also, I wish I had your patience in doing those nice instructional breakdowns.  Unfortunately whenm I kitbash I often am not keeping track of exactly what I am doing, I just kind of go with the flow (look through my library manager and grab parts).  To get the nice, clean, white look you use is that “Cartoon with Line” in Poser (or a comperable DS setting)?

I use DAZ Studio and Paint Shop Pro

I brought The Gun by Mock, but I wasn’t very impressed by it and never brought any of the others. I converted them over to be used in D/S (daz files), I think at the time I adjusted their size for them to work properly. I’m not sure how I scaled them.

To make my images:
In D/S I remove all the textures, set the Diffuse color to white, and Specular color to black which gives me a nice flat white. I’m not very good at lighting. I used different lighting in each render; I never could find one I liked. I render the image with a black background and save it as a tif file. I load the render into PSP and select using the alpha channel. I expand the selection by 2 pixels and feather it by 2 pixels. Then promote the selection to a layer. I turn off the background layer and now I black outline. I create a new layer above the background layer and flood fill it with a cream color graduate.

 

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Posted: 09 October 2012 04:03 PM   [ Ignore ]   [ # 90 ]
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KageRyu - 09 October 2012 05:03 AM

(yours still look cleaner).

Font too thick?

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