So, I found myself in a conversation, earlier, about swapping UV maps with Gen4 figures. There was a great tutorial on the old forums for how to do that, but it kind of left you having to do it every time you wanted to use a figure with alternate UV. So, I took that the rest of the way out, to it’s illogical conclusion. I present:
How to make a CR2 of M4 that loads with V4’s UV maps, and doesn’t break the powerloader
How to make a CR2 of V4 that loads with M4’s UV maps, and doesn’t break the powerloader
*Original UV map swapping tutorial by adamr001.