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Mick’s Slightly Rubbish Tutorials
Posted: 09 August 2012 03:09 PM   [ Ignore ]
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So, I found myself in a conversation, earlier, about swapping UV maps with Gen4 figures. There was a great tutorial on the old forums for how to do that, but it kind of left you having to do it every time you wanted to use a figure with alternate UV. So, I took that the rest of the way out, to it’s illogical conclusion. I present:
How to make a CR2 of M4 that loads with V4’s UV maps, and doesn’t break the powerloader
How to make a CR2 of V4 that loads with M4’s UV maps, and doesn’t break the powerloader

*Original UV map swapping tutorial by adamr001.

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“Why’s all the rum gone?”  *looks at the last render*  “Oh. That’s why the rum’s gone…”
DAZ Studio 3.1.2.32 | Windows 7 Pro SP1 x32 | ATI Radeon HD 4200
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Posted: 10 August 2012 06:11 PM   [ Ignore ]   [ # 1 ]
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Thank you grin

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Lots of photos in my DA Gallery including PD Textures.

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