I remember hearing whispers on the forums that the release candidate for Daz Studio 4.5 included a new feature that could potentially allow for even-width outlines, I believe it was something along the lines of support for scripted rendering within Shader Mixer.
I am just wondering if anybody has any more information about such a thing? Considering the limitations of edge-blend based outlines (especially with sharp objects like cubes and swords), I was hoping that such a thing would be possible to achieve.


