animation export prob / How to get rid of the path in Animate-motions?
well a few days ago I tried to export an animation to IClone. And there I got the effect, that the character always went back to his starting point by taking two motions after another in the Timeline.
We asumed the prob is one of IClone. Now I tried to export the fbx to Autodesk Max 3ds 2013. I got the same effect. ;(
A frind of mine told me, that I have to get rid of the path in DAZ. ( To let the figure walk on a spot, not to let him walk a distance). And t to put the distance in the other programm later to the timeline.
How to manage this in DAZ?
Thanks a lot