There is a new build of DAZ Studio 4.5, however it is a beta version. http://www.daz3d.com/forums/viewthread/7959/
There were fixes to the Area lights, and how some of the animation data was saved. So you should give it a try and see if it helps solve your animation issues.
Went out to the Tindra product page. It’s for V4. Genesis uses the V4 UV’s as it’s own NATIVE UV’s so. So the only thing I can think of is are you loading up the maps and switching it to the V5 UV’s? My Bruno that I’m developing for Genesis uses the V4 UV’s so all I did was load up the maps and they fit just fine. WORKS perfectly.
ok I read everything I could find on the 4.5 and genisis subject, did all the suggestions and still getting an error message saying “Metadata for “Genisis” product does not contain web address information” and the genisis starter essentials pack isn’t showing up at all…wth is that about??? some one please help?? this is making me feel like a newbie and ya’ll know I hate that so please please please help! RICHARDDDDDDDDDDDD!!!!!...ANYONE!!!! please?
Pwtoon is still borked.
I reset my download, uninstalled/reinstalled, and all I can get, no matter the settings or light setups, is a flat, solid color figure when rendering.
Well I gave in…. uninstalled the older version fine, installed the newer version fine. Took forever to load up my Bruno work file but seems fine. Renders fine. Well, that’s all I need it for for right now ... testing textures for Bruno….
Went out to the Tindra product page. It’s for V4. Genesis uses the V4 UV’s as it’s own NATIVE UV’s so. So the only thing I can think of is are you loading up the maps and switching it to the V5 UV’s? My Bruno that I’m developing for Genesis uses the V4 UV’s so all I did was load up the maps and they fit just fine. WORKS perfectly.
...no, the Leela character I am working with is strictly the “original” Steph4 (Gen4 version). There is no Genesis/V5 involvement whatsoever. The Maps port over fine at first but when I save the character in 4.5 (making it s .duf), that is when they get screwed up.
Pwtoon is still borked.
I reset my download, uninstalled/reinstalled, and all I can get, no matter the settings or light setups, is a flat, solid color figure when rendering.
Its working for me. Which version of PWtoon are you installing
Went out to the Tindra product page. It’s for V4. Genesis uses the V4 UV’s as it’s own NATIVE UV’s so. So the only thing I can think of is are you loading up the maps and switching it to the V5 UV’s? My Bruno that I’m developing for Genesis uses the V4 UV’s so all I did was load up the maps and they fit just fine. WORKS perfectly.
...no, the Leela character I am working with is strictly the “original” Steph4 (Gen4 version). There is no Genesis/V5 involvement whatsoever. The Maps port over fine at first but when I save the character in 4.5 (making it s .duf), that is when they get screwed up.
Have you made a bug report for this? Maybe one of the techie guys can look over the log file and see what’s going on. Just seems odd to me since Steph 4 wears Vick 4’s Maps so then Genesis default should wear them too. Odd.