Dark Apocalypse: Shrieker [Commercial]
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Richard Haseltine - 09 August 2012 05:25 AM
The last version of DS3 does include HSS in the base isntall, not need to add it separately.
Oh cool… I knew DS4 came with it, but I didn’t know DS3 did. Thanks for the help, Richard!
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Woolyloach - 09 August 2012 01:49 PM
This thing is COOL!
I don’t have a render worth sharing, but in my experiments last night it rendered fast and clean, and was easy to work with! I just need a figure for it to be chewing on and I don’t have any in my current runtime… that’s tonight’s fun.
Thanks for making an excellent figure!
Yes…. it must… feeeeeeeeeeeeeeeeeeeed mwahahahahahaaa
And awwwww ty… I am glad everyone is enjoying him!
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Found this quite accidentally lol for you sand worm enthusiasts…. heres a size chart lol
The Shrieker is closest to the graboid in species
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What this thread needs…. is more…. COWBELL!
No wait… I mean…. more renders!!!
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IgnisSerpentus - 10 August 2012 01:29 PM
What this thread needs…. is more…. COWBELL!
No wait… I mean…. more renders!!!
how about More Cowgirl instead ?
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Of course, the whole point of a Doomsday Machine is lost, if you “keep” it a “secret”!
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Dire Bunny - 10 August 2012 05:38 PM
IgnisSerpentus - 10 August 2012 01:29 PM
What this thread needs…. is more…. COWBELL!
No wait… I mean…. more renders!!!
how about More Cowgirl instead ?
haha AWESOME!!! We all know how everything is bigger in Texas
Great job on the render! You know, I thought about the potential of having 3d ppl ride it…. hm…..
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oooohhhh…. a worm saddle??? Are you hinting at a worm saddle? WooHoo!! Ride ‘em wormgirl! LOL
btw…great render, Dire!
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JasmineSkunk - 10 August 2012 06:48 PM
oooohhhh…. a worm saddle??? Are you hinting at a worm saddle?
Well I dunno when I could get to it, or if it would be worth making. But I am saying… it could be done… and the idea has merit
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I think that would be VERY cool!
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Thanks i had the idea in my head all day and figured while i was sitting bored i might as well go for it, and then i saw the Cowbell post and laughed.
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Really? That’s weird…haha…in a cool sort of way… You guys must have had a mind link!
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Dire Bunny - 10 August 2012 05:38 PM
IgnisSerpentus - 10 August 2012 01:29 PM
What this thread needs…. is more…. COWBELL!
No wait… I mean…. more renders!!!
how about More Cowgirl instead ?
Well, you could say More CowBelle.
Love your render btw.
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/grumble. I finally had to turn Subsurface Scattering off to get a full size render. Otherwise, I got that nasty Visual c++ Runtime error. This application has requested the runtime to terminate in an unusual way ... once the subsurface pass ended.
But ... here she is. In all her glory.
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Satira Capriccio - 10 August 2012 11:23 PM
/grumble. I finally had to turn Subsurface Scattering off to get a full size render. Otherwise, I got that nasty Visual c++ Runtime error. This application has requested the runtime to terminate in an unusual way ... once the subsurface pass ended.
But ... here she is. In all her glory.
Awesome render!!! Love the color palette. Sorry to hear the SSS isn’t working for ya, though. It sounds like an error with visual c++ or maybe poser and your machine. Perhaps a reinstall would help?
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