new rigging tool for simple prop (is there more easy way?)
Is there more easy way to make simple rigged figure(prop) on daz studio?
it means not human, or doll animals with weight, just prop which parts can move by rigs.
Now I can make simple figure by CCT, but it needs assigne face group
then use Figure set up tool, then adjust bone by joint editor, then need triax weight map,,
If I want to send obj consits of some groups from Hexagon, and want to set rig,
First, I need to weld them as one obj.
then need to assign every poligon as face groups again.
though I can use material groups for assigne face group,,
(if I did not assigne face groups, I should make many bones manually,, terrible!!)
I just want to move parts of prop (obj) with rig(bone) in daz studio.
it is better just assign face group automatically by "group name" and
follow the movements and rotation, which assined to rigs.
(of course need not buldge maps ,, graduation weight,, and ,, riggidity )
if think about machine eg robot arm, or drill prop, they need not complex surface move at all.)
so I suggest the easy rigging utillity or plug-in by object groups.
you can connect other obj(new primitive or imported obj) with new rig ,(just apply by one click new rig)too.
then you can move them as one obj,
it seems so easy to make prop animation when you want to need movements,,
(it is my test work by Geekatplay , so thaks kind video tutoriall ^^!! I hope to rig this robot someday,,)