Using Carrara 8 Pro for game engines UDK and UNITY
What is the best FBX export configuration for Victoria and Michael with cloths, skin texture and animation together from Carrara 8 Pro to UDK and UNITY please?
With several options checked or unchecked, I tried to export the Victoria 4.2 using the existing FBX 7.1 exporter from Carrara 8 Pro to UDK and UNITY. Victoria’s animation and Mimic Pro’s lip sync beautifully works within UNITY but she is appearing naked in UNITY. When I exported it as a FBX, I could not select cloths and export it with victoria in Carrara. Carrara’s FBX exporter might not have exported cloths. Please see attached screen shots.
When I tried to import it into UDK, UDK is saying “An out of date FBX has been detected. Importing different versions of FBX files than the SDK version can cause undesirable results.
File Version: 7.1.0
SDK Version: 7.2.0”
I clicked OK. This is what I saw next:
“Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the “Export Smoothing Groups” option in the FBX exporter plug-in before exporting the file. Even for tools that don’t support smoothing groups, the FBX exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.”
I clicked OK.
Victoria4.2 showed up in the content browser of UDK but she is appearing naked in UDK scene as well.
There are many ways I can add cloths and skin texture to Victoria in UDK and UNITY but features are very limited and complicated in UDK and UNITY to enhance naked Victoria and Michael. I want to see Victoria and Michael in UDK and UNITY like the one we have on DAZ website’s home page.
I am sure that DAZ will eventually release future Carrara with a game engine in order to keep the product in good shape in the market but in the meantime, I want to get on with Carrara 8 Pro, UDK and UNITY.
In my experience, Carrara 8 Pro is much more compatible with UNITY than UDK but UDK’s overall graphic display is much better than UNITY.
What is the best FBX export configuration for Victoria and Michael with cloths, skin texture and animation together from Carrara 8 Pro to UDK and UNITY please? or , am I expecting too much from DAZ products with too complicated applications like UDK and UNITY?


