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Rendering parts of a character?
Posted: 04 August 2012 10:02 PM   [ Ignore ]
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I’m rendering figures at pretty high resolution (1500x3000 pixels).  This takes a long time for just a second of animation.  If I am only moving parts of a character…like the upper body and not the legs…is there a way to just render those parts that move?

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Posted: 05 August 2012 02:10 AM   [ Ignore ]   [ # 1 ]
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dkutzera - 04 August 2012 10:02 PM

I’m rendering figures at pretty high resolution (1500x3000 pixels).  This takes a long time for just a second of animation.  If I am only moving parts of a character…like the upper body and not the legs…is there a way to just render those parts that move?

why are you doing it so huge ?

 

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Posted: 05 August 2012 04:26 AM   [ Ignore ]   [ # 2 ]
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You can’t literally make a partial render, but you could hide body parts so that there was only background there (ore remove transparency maps from things that could be composited over, if you are using ray-traced shadows that should speed things up nicely).

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Posted: 05 August 2012 07:46 AM   [ Ignore ]   [ # 3 ]
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Thanks.  I’ll try those options.  Turning off body parts would be a help.  I’m rendering at high res as a kind of experiment.  I plan on bringing the rendered figures into After Effects and creating comps that I can move a camera through.  They n red to be high res so I can go from wide to medium on them and not have them pixilate.

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